Friday, October 28, 2011

Time For a New Computer

It is time to replace one of my computers again. My company has finally given me a new laptop and it is a welcome change. My old laptop was between 5 and 6 years old. While it worked well for my needs, I am really enjoying my new MacBook Pro. The only problem is that now I need to install a bunch of my old software. Considering my old laptop ran Windows and my new one runs Mac OS X, this could be a problem.

My old laptop was plenty fast for what I used it for, which was mostly reading e-mail and logging into bigger computers. It's only flaw was that the battery life made it virtually unusable unless it was plugged into the wall. The nice thing about Mac laptops is their incredible battery life. I am looking forward to that on the flight home this evening. I might actually be able to get work done instead of just reading my magazine.

Monday, October 17, 2011

The GEEX Show

Saturday I spent some time at the gaming and electronics expo or GEEX show in Salt Lake. While there were a few exhibitors, the real meat of the show was in one of three areas: The LAN party, the 24-hour contest, or the center stage.

The LAN party was an excuse for all the nerds in Utah to bring their tricked-out computers someplace where other like-minded individuals could appreciate them. It was like a custom car show only instead of cars, it was computers. In order to show the real power of the machines, everyone was playing games. It was fun to see, but not really why I was there.

The center stage was where you could see the StarCraft tournament on one side and listen to video game professionals on the other. I stopped to listen to the Electronic Arts guys talk about their development process for creating the SIMS game. It was interesting, but I didn't really learn anything new.

My main reason for being there was to see what came out of the 24-hour contest. The organizers had everyone write down game ideas on little slips of paper that were tossed into a hat. Three slips of paper were then drawn and the contestants had 24 hours to incorporate 2 of the 3 items into a game built from scratch. This year the themes were: 8-bit, jewel, and disease. At the end of the 24-hour period, there were some pretty good games created. They started as simple as a text-based game and became as complex as something that could be published. I was impressed with what every team did in such a short amount of time.

GEEX was a fun event and I will definitely attend again next year. Now I just need to decide if I am going to enter the 24-hour contest.